HomeGAMEGuide for blademaster pve & pvp combos + builds

Guide for blademaster pve & pvp combos + builds

11:38, 24/03/2021
Bangles

The Force Master (aka FM) is a ranged class that excels in dealing strong, continuous damage while offering moderate amounts of crowd control & utility. Using bangles to cast elemental projectiles, FMs effectively function as mobile "gunners" by relying on movement và positioning in order to kite around their enemies without compromising DPS. Within the lore of Blade and Soul, FMs epitomize the nature of duality, owing to their distinct fire & ice stances; which they use for damage & defense/utility, respectively. To walk the path of a Force Master, one must be wary of using the two stances together, lest they should accidentally cast the wrong spell at the wrong moment. In choosing a FM, you will find versatility & great damage potential, making you both an excellent buổi tiệc nhỏ thành viên and a capable solo player.

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Compared lớn other classes, especially melee characters, Force Masters have a rather modest learning curve. Their fire attacks follow a fairly simple & straightforward pattern while their ice abilities only come inlớn play when the situation calls for it. Although FMs can render themselves virtually immune to ranged attacks, they laông chồng a repeatable block/counter at lower levels. Thus, most FMs prefer to outmaneuver their enemies either by freezing them in place or using a well-timed dodge to lớn re-position themselves. Overall, FMs are typically considered to have an intermediate difficulty level of gameplay.


Contents


8 Media

Races

This class can be played as three races: the Yun, the Gon, & the Lyn. The Jin are the only race unable to choose Force Master as a class.

Resource Mechanic

Force Masters use a resource called Focus to use their skills, represented by a series of circles beneath the HP bar. A Force Master has 10 units of Focus to spkết thúc. These will recover over time or by using certain skills that refill one"s Focus.

Stances

Force Masters have sầu two stances depending on what skills they use: Fire Mode or Frost Mode. Each stance has its own minor benefit lớn being in it, as well as skills that they can only use while in one or the other. For example, using Blazing Palm will switch you to lớn Fire Mode, thus allowing you access to skills such as Blazing Wall & Short Fuse. Stances last ten seconds và are refreshed by using a skill that places you in a stance. The benefits are as follows:

Fire Mode
: Automatically apply a stack of Ember to any enemy that delivers a critical hit khổng lồ you.Frost Mode: Automatically gain a five sầu second buff that increases Defense by 10%. Using any Frost Mode skill will apply the buff again (including the skill that brought the Force Master inkhổng lồ Frost Mode).

Orbits

Later, Force Masters will need to familiarize themselves with the concept of Orbits. After gaining the Fire Fury và Frost Fury skills, the Force Master has a chance to lớn generate Fire Orbits and Frost Orbits, which manifest as small, glowing red or blue orbs that float around the character. Each can be stacked up lớn three times & grant bonus effects khổng lồ the character.

Fire Fury & Frost Fury are activated by scoring a critical hit with a Fire Mode or Frost Mode skill, respectively. Upon successfully landing a hit with either, it will generate the appropriate Orbit. Later on, other skills and upgrades for skills also generate Orbits.

Each Orbit lasts 30 seconds upon activation, & the timer is rephối when you staông xã another one. For example, if you have 12 seconds left on a Frost Orbit, you can stachồng it again khổng lồ go back to 30 seconds (with double the beneficial effects). However, once three Orbits of one element are stacked, you cannot rephối the timer even by using Fire Fury or Frost Fury again, and thus must let it run out.

You can have both elements active sầu at once for a max of simultaneous three Fire Orbits và three Frost Orbits. Benefits:

Fire Orbit: When hit, inflicts 3%/6%/10% damage và 1 Ember on enemy.Frost Orbit: Recovers 1/2/3 Focus on hit. At 3 stacks, inflicts Chill on enemy when hit.

Skills

The following danh mục is incomplete.

SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Blazing Palm
1+116mTargetInstantInstantYes
Shoots a bolt of fire at the targeted enemy from a distance.

This ability stacks the Ember effect debuff on the enemy target, which you can stack up khổng lồ five times. Ember lasts for 10 seconds, & its timer is rephối each time you reapply the effect. These stacks can essentially be consumed by other skills such as Impact and Short Fuse to increase the damage those skills vày.

Stance Change: Changes lớn Fire Mode

Upgrades:

Stage 1: Detonates on five Ember stacks. Secret: Creates one Flame Orbit on critical hits.Stage 2: Does additional damage lớn Burning enemies và stacks more Ember on them.Stage 3: Bounces between enemies within 8 meters and absorbs some damage dealternative text as HP.. Secret: Recovers 5 Focus per enemy hit.
*
Barrage
10-116mTargetInstantInstantDuring Dash, Jump, or Glide skillsNo
Fires three bolts that giảm giá damage to a targeted enemy.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Frost Palm
1-216mTargetInstantInstantYes
Shoots an ice bolt at the targeted enemy from a distance.

This ability stacks the Chill effect debuff on the enemy target, which slows their movement tốc độ for ten seconds. If you stachồng the Chill debuff three times, the stacks are removed & the enemy is afflicted with the Frozen status. You can stachồng two additional Chill debuffs after that.

Stance Change: Changes to lớn Frost Mode

Upgrades:

Stage 1: Additional damage & increased Chill duration. Secret: Chill pierces Defense.Stage 2: Generates Frost Orbit on critical hit, doesn"t increase Threat. Secret: Always critical hit Frozen enemies.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Impact
10Centered on Caster2x10mInstantInstantYes
This skill deals direct damage to lớn an area in front of you và has additional effects based on stacking debuffs already placed on the target.

For reach Ember staông chồng on the target, this ability đơn hàng an additional flat amount of Explosion damage. After this is added, it does additional Flame damage based on how many Ember stacks are on the target past the first: 75% additional for 2 stacks, 100% additional for 3, 125% for 4, & 150% for 5. This is despite the tooltip claiming it does 75% additional damage.

If the enemy is currently in the Frozen state, Impact will knochồng them baông xã five meters and stun them for one second. It then removes the Freeze state from the enemy. Using Impact in this way đơn hàng about five times the damage it normally would.

Both the additional damage from Ember stacks & the knockback/stun from the Frozen debuff can happen at the same time if the enemy has both.

Upgrades:

Stage 1: Synergy with Frozen enemies (Focus recovery và HP absorption), short block lớn ranged attacks with Focus gains on blochồng. Secret: Counters as well as blocks, does knockback on countered enemies.Stage 2: Synergy with Ember stacks (Burn & explosion on 5), larger attack area. Secret: Additional damage.Stage 3, Stage 4: See Force Blast.
*
Bolt Bash
4-13mTargetInstant5sec.During Phantom GripNo
Deals a large amount of damage to lớn a Phantom Gripped enemy. If the enemy is currently airborne, this doesn"t cost any Focus.

Bolt Bash giao dịch more damage the more Ember stacks the enemy has. (need more details: how? does it remove sầu Ember stacks?)

SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Dragonchar
1-5Centered on Caster2x10mInstantInstantYes
Deals Flame damage in a rectangular area in front of you. Any enemies hit by it are given an Ember staông chồng.

The skill also pierces Parry. If the enemy is currently afflicted with the Burning status, Dragonchar đơn hàng over double the Flame damage it normally would.

If an ally is in the area you use this skill on, cold-related status effects such as Chill and Freeze will be removed from them. (Unconfirmed: does it still khuyến mãi damage to allies?)

Stance Change: Changes lớn Fire Mode

Upgrades:

Stage 1: Costs 2 less Focus, additional damage, wider range, additional Flame damage on CCed enemies. Mastery: Much more damage và boosts on additional usage.Stage 2: (18sec cooldown) Costs 2 less Focus, Dazes và knocks bachồng enemies. Volume 1: Pierces Defense instead of Parry.Stage 3: See Blazing Beam.Stage 4: See Ice Rain.
*
Blazing Beam
Dragonchar Tier 2-216mTargetInstantInstantYes (Dragonchar)
Deals Flame damage khổng lồ a target at range, afflicting them with 1 Ember stack. If the enemy is currently Burning, it deals a significant amount more Flame damage.

Upon upgrading, it will staông chồng 2 Ember instead of 1 on a Burning enemy. The Mastery nâng cấp makes it so Blazing Beam generates a Flame Orbit upon dealing a critical hit.

Stance Change: Changes to lớn Fire Mode

*
Ice Rain
Dragonchar Tier 2-116mTargetInstantInstantYes (Dragonchar)
Deals Cold damage lớn a target at range. If you use it consecutively, it grows more powerful. (Unconfirmed: does it get faster like Sunder does?)

Upon upgrading, Ice Rain will khuyễn mãi giảm giá over twice the normal Cold damage if the target is currently within range of Cold Snap. The Mastery nâng cấp makes Ice Rain recover 1 Focus on use while enemies are affected by Cold Snap.

Stance Change: Changes to Fire Mode

*
Phantom Push
403mTargetInstant5sec.During Phantom Grip onlyNo
Inflicts damage to a Phantom Gripped enemy, knocks them bachồng 15 meters, & knocks them down for 2 seconds.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Dragonwhorl
4+2Centered on Caster2x10mInstant24secYes
Deals Cold damage in a rectangular area in front of you. Any enemies hit by it are Frozen for five sầu seconds.

If an ally is in the area you use this skill on, heat-related status effects such as Ember & Burn will be removed from them. (Unconfirmed: does it still deal damage lớn allies?)

Upon upgrading, Dragonwhorl (& its other forms) will always generate a Frost Orbit on hit.

Stance Change: Changes lớn Frost Mode

Upgrades:

Stage 1: Absorbs all damage as HPhường. & recovers Focus for each enemy hit, wider area. Undiscovered: Healing over time on critical hits.Stage 2: See Frost Nova.Stage 3: See Glacial Beam.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
Phantom Grip
-248mTargetInstant18secYes
Pulls a target in from a range & paralyzes them in the air in front of you for 4 seconds. It deals initial damage on use và more damage over time. The damage pierces the enemy"s Defense.

Upgrades:

Stage 1: Longer range and duration for longer cooldown, decreases Phantom Gripped enemy"s Defense. Secret: Prevents enemies from using defense skills during Phantom Grip-related techniques.Stage 2: Target a knocked-out ally lớn pull enemies, decreases Chi Recovery time needed for knocked-out allies. Secret: Creates a shield around allies using Chi Recovery.Stage 3: See Shadow Grasp, Chi Bomb.Stage 4: See Shadow Grasp, Multiple Blaze.

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SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
54pxBlazing Wall8-12m5x2mInstant30sec.During Fire Mode onlyYes
Creates a fire wall on the ground that lasts five sầu seconds and damages any enemy that steps into it.

If the enemy is farther away than 5 meters, Blazing Wall materializes two meters ahead of you; otherwise it comes right up on the enemy"s current position. Using it during Phantom Grip puts it on top of the enemy as well.

Upon upgrading, Blazing Wall will stack Ember on every hit.

Upgrades:

Stage 1: Detonates Ember stacks at 5, does additional damage on Phantom Gripped enemies.Stage 2: See Meteor Shower.
54pxFrost Prison10-116mTarget1.5sec.30sec.During Frost Mode onlyYes
A 1.5 second channel skill that afflicts a targeted enemy with Frost Prison. While affected by Frost Prison, the enemy cannot take any action, but they cannot be damaged. Lasts 8 seconds.

Frost Prison costs no Focus upon upgrading.

Upgrades:

Stage 1: Chills after Frost Prison ends, affects area around target as well for longer cooldown.Stage 2: See Frost Sheath.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
*
54pxShort Fuse10-316mTargetInstant18sec.During Fire Mode onlyYes
Deals damage over time khổng lồ a targeted enemy for five sầu seconds. At the end of this 5 seconds, it will explode all Ember stacks và remove sầu them from the target, regardless of whether they still had more time remaining. The more stacks are applied, the more damage it will bởi.

Upon upgrading, you"ll staông chồng an extra Ember if you l& a critical hit on an enemy with Short Fuse on them.

Upgrades:

Stage 1: Sacrifices the 5-second Ember explosion for double damage applied instantly, inflicting Deep Wound, recovering Focus over time, creating a Flame Orbit on hit, và being able lớn detonate it with Flame Reap instead. Undiscovered: Resets its own cooldown on critical hits.Stage 2: Applies in an AOE around the targeted enemy và stacks extra Ember when detonated. Undiscovered: Can use 3 consecutive sầu times, but not on the same enemy, for a longer cooldown.
54pxInferno-316mTarget2.5sec.24sec.During Fire Mode onlyYes
Deals a large amount of damage & inflicts Burn.

Upon upgrading, costs 2 Focus instead of 3.

Upgrades:

Stage 1: Lower cooldown, creates three Flame Orbits on hit, doesn"t increase Threat. Volume 2: Casts instantly without using Focus after getting a critical hit.Stage 2: Instant cast for less base damage and additional damage per Ember stachồng và attachồng tốc độ. Deals more extra if enemy is Stunned or Dazed. Secret: Always critical hits Stunned or Dazed enemies.Stage 3: Deals half the damage, but khổng lồ all enemies nearby (??), piercing Defense và stacking 5 Ember instantly, for a longer cooldown. Volume 2: Deals damage over time to enemies nearby instead of flat damage.
54pxSnowball24016mTargetInstant36sec.During Frost Mode onlyYes
Deals Cold damage lớn an enemy from a distance. Upon upgrading, Snowball"s cooldown goes down to 30 seconds.

Upgrades:

Stage 1: Does nearly twice the Cold damage khổng lồ Frozen enemies, creates a Frost Orbit on hit, pierces Parry. Undiscovered: Cooldown resets on critical hits.Stage 2: Halves damage in exchange for higher ranged attaông chồng tốc độ, canceling the opponent"s defensive skills, Freezing them, & making the skills unavailable for a while. Undiscovered: Dazes enemy.Stage 3: See Frost Tornabởi vì.
54pxFrost TornadoSnowball Stage 3016m8mInstant30sec.During Frost Mode onlyYes (Snowball)
Deals Cold damage to an enemy from a distance và chains khổng lồ hit up to three enemies. Frost Tornado will pierce enemies" Parry.

When your first attachồng hits, target will be unable khổng lồ use all Attack và Defense skills for four seconds.

Upgrades:

Recovers 3 Focus when the attack hits any enemy. Undiscovered: Chains lớn hit up khổng lồ five sầu enemies instead of three.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
54pxIce Coil22+316m5mInstant30sec.During Frost Mode onlyYes
Deals Cold damage khổng lồ an enemy và an area around it. Upon upgrading, this skill giao dịch additional damage to lớn Frozen enemies.

Upgrades:

Stage 1: Additional damage and Chill for 6 seconds.Stage 2: See Frost Burst.Stage 3: See Cold Snap.
SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable
*
54pxFire Fury016mTargetInstantInstantDuring Fire Mode only, upon critical Fire Mode skillYes
Fires five bolts of fire at the enemy, piercing Parry and generating one Flame Orbit.

When upgraded, does more damage, stacks Ember on each hit, & giao dịch bonus damage to Burning enemies. Undiscovered: On Critical 5 uses can be used again.

54pxFrost Fury016mTargetInstantInstantDuring Frost Mode only, upon critical Frost Mode skillYes
Fires five bolts of ice at the enemy, recovering Focus on each hit and generating one Ice Orbit.

Upgrades:

Stage 1: Deals bonus damage to Frozen enemies và recovers additional Focus on critical hits. Undiscovered: Always critical hits Frozen enemies.Stage 2: Inflicts Chill which pierces Defense. Undiscovered: Deals 10% Focus damage on each hit.Stage 3: Absorbs damage as HP, doubling on critical hits. Undiscovered: Decreases incoming damage by 1/2 while using the skill.

Skill Usage Tree

This các mục is to make it easier to lớn visualize the general skill setup of Force Masters.

Blazing Palm (LMB), Dragonchar (2) Blazing Wall (V), Short Fuse (C), Fire Fury (F, upon critical hit)Frost Palm (RMB), Dragonwhorl (3) Frost Prison (V), Frost Fury (F, upon critical hit)Phantom Grip (4)Bolt Bash (1), Phantom Push (2), Blackout (3), Blazing Wall (V)while Dashing, Gliding, or JumpingBarrage (LMB)

PvP Combos

Abbreviation:

T = Tier. S = Stage. T1S1 means Tier 1, Stage 1 of a skill. is the mặc định hotkey of a skill. means left mouse button or left cliông xã. means right mouse button or right clichồng.

Basic Combos:

1. 4 Second Stun Combo - Fire Version<3> T3S3 Artic Blast -> -> -> Blaze Palm -> -> -> <1> -> -> -> <1>2. 4 Second Stun Combo: Ice Version<3> T3S3 Artic Blast -> -> -> Glacial Palm -> -> -> <1> -> -> -> <1>3. Aerial Combo - Tab Version or -> -> -> 4. Aerial Combo - Z Version<2 Chill> -> T2C2 Rising Flame -> <4> Phantom Grip -> <4> Drain OR <1> Flichồng -> -> <1>5. Stun Phantom Grip Combo<2 Chill> -> <4> Phantom Grip -> <4> Drain OR <1> Fliông xã -> -> <1>6. SS Stun Phantom Grip Combo<4> Phantom Grip -> -> <4> Drain OR <1> Fliông xã -> -> <1>7. Meteor Grip Combo T2C2 Firewall -> -> -> <4> Phantom Grip8. Firewall Grip Combo<4> Phantom Grip -> or to change to fire stance, then

Advanced Combos:

Combining these basic combos can create an advance bộ combo. The most common advanced bộ combo is the Double Aerial Combo.

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Double Aerial Combo<4 Second Stun Combo> -> -> -> -> <4> Aerial Grip -> -> <1> Fliông xã -> -> -> -> -> ->

Media

Screenshots

The following screenshots were taken from the character creation screen at NA launch in năm nhâm thìn.


Chuyên mục: GAME